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LATEST WORK
01
Photo Real Vehicle Look Development
LEAD LOOK DEV ARTIST
In my role as lead look dev artist for the project SPACE, I was responsible for overseeing a small texture team to achieve the desired look for the show. I executed various assets and ensured that they were consistent with the overall vision of the project.
02
Lighting Rendering
INSTRUCTOR
In this 4-hour course for the Gnomon Workshop, you will learn the art of product rendering from start to finish. From prepping your scene to lighting and final composite, you will gain valuable insights and techniques to create stunning product renders.
03
Stylized character
Look Development Artist
Responsible for texturing and look development of all characters in the project Worked alongside a talented sculpt artist to capture subtle details.
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